Unleash Marisa‘s Brutal Combos in Street Fighter 6

As an experienced SF tournament player of over 5 years and avid fan since Street Fighter 2, I live for analyzing complex fighting game systems and mechanics to optimize damage through creative combos.

So when Street Fighter 6 introduced the mighty Marisa with her overwhelmingly aggressive playstyle, I knew I had to dedicate hours in the lab to push her combo potential to the limit!

In this extensive guide, you‘ll learn how to unlock this juggernaut grappler woman and the optimal ways to unleash her most destructive combo finishers against the full World Warrior roster.

Backstory and Unlocking Method

Marisa hails from an underground Roman gladiator fight club and earned fame across the circuit for her sheer brute strength and tenacity. She wields giant metallic brass knuckles called Cestus into battle with punishing effect.

To add Marisa to your selectable fighter roster:

  1. Play through the World Tour story mode
  2. Progress until Chapter 3 when the Underground Cage Fight arena opens
  3. Challenge and defeat Marisa in a duel to recruit her

I highly recommend learning Marisa‘s combo trial challenges in the Training mode after unlocking her. This teaches you the foundations for extending her normal attacks into bigger combo strings.

Now let‘s dive deeper into her versatile moveset and combo tools…

Key Strengths and Combat Characteristics

Marisa belongs to the Grappler class of characters with devastating throws and command grabs for inflicting high stun and damage.

As a hulking fighter, she can absorb tons of damage thanks to her Vitality and Stun ratings of 1050 and 1050 respectively. But with a paltry Speed rating of 1 out of 5, she‘s extremely slow moving and reacting.

So mastering Marisa requires learning optimal ways to get in on faster opponents through armored and defensive specials to land her overwhelming close-range punishment.

Best Normal Attacks

Let‘s analyze the key normal moves you‘ll utilize often when comboing with Marisa:

Normal MoveInputProperties
SledgehammerDown + HPOverhead attack, Ground bounces on counter hit
Gut CheckDown + HKHits mid, Launches opponents up on hit
Heaven SmasherDF + HPHas hyper armor on start up, Upper body invincible
  • Sledgehammer‘s counter hit ground bounce enables extended juggle combos
  • Gut Check‘s airborne launch allows you to tag on air resets
  • Heaven Smasher‘s armor lets you tank through enemy pokes to land combos

Now let‘s explore her Special moves which form her combo finishers…

Special Move Analysis

Marisa has an excellent range of combo utility via her special moves:

Special MoveInputProperties
DimachaerusQCF + PGround bounces, ideal combo ender
GladiusQCB + PBreaks through enemy attacks
PhalanxDP + PAnti-air command grab
ScutumQCB + Kabsorption with counter follow-ups
QuadrigaQCF + KLunging knee strike, causes ground knockdown
  • Dimachaerus‘s ground bounce enables Oki setups after combos
  • Gladius bypasses blocking for punishing projectilesrecovery
  • Phalanx catches jump ins which you can combo after
  • Scutum and Quadriga give defensive utility

Now let‘s combine Marisa‘s diverse movelist into satisfying combos…

Best Bread and Butter Combos

Bread and butter (BnB) combos are easy and reliable sequences you‘ll be using constantly. They don‘t require intricate timing or meter management, relying on simple cancel links between normal moves and special attacks.

Let‘s explore some fundamental BnB combos to get comfortable.

1) Crush Counter Combo (165 Damage)

This punishes crush counter pokes like DPs:

Crush Counter st. HK > st. HP xx EX Dimachaerus

2) Jump In Punish (210 Damage)

Capitalize when opponents press buttons under your jump in attack:

j. HK > st. MP xx Quadriga 

3) Sledgehammer Launcher (250 Damage)

Tag on a juggle combo after landing the sledgehammer‘s ground bounce counter hit:

Counter hit st. HP > st. HK > st. HP xx Dimachaerus  

Continue practicing these fundamental sequences until they become second nature when an opening appears mid-match!

Optimal Air Reset Setups

Now let‘s explore slick air reset combo extensions once you‘ve launched opponents off the ground with normals like Gut Check (Down + HK).

Resetting airborne opponents lets you tack on extra damage and re-float them while staying invulnerable to ground attacks. Timing the following reset sequence takes precision but pays off immensely!

This setup works mid-screen and the corner. Key points:

  • Launch opponent airborne with Down + HK
  • Immediately jump forwards with j. MK for the reset attack
  • Dash underneath them then link into Dimachaerus ender

With strict timing, you can loop this air reset up to three times to tack on over 500 extra damage!

Optimal Corner Carry and Wall Splat

Now let‘s explore slick corner carry sequences into the devastating wall splat for max damage.

The key is to utilize Quadriga‘s lunging knee strike to carry opponents close to the wall, then catch them with the command grab Phalanx to smack them violently against the wall.

Here‘s the sequence:

  • Launch airborne with Gut Check
  • On landing, link st. MP into Quadriga
  • Charge backwards during Quadriga for max corner carry
  • Input Phalanx the moment Quadriga finishes
  • Phalanx wall splats them for extended combos

This tricky corner combo enables you to tack on an extra 350 Damage!

V-System Activation Setups

Activating Marisa‘s V-System Quadriga Rage powers up the Quadriga command grab. So here are some slick methods to land the empowered Quadriga.

Defensive V-Activation

Use defensive special Scutum then activate V-Trigger the moment you absorb an attack:

Punish overeager opponents by V-Trigger activating on block then grabbing them with scary Quadriga!

Setplay Left/Right Mixup

Condition opponents to block left or right then cross them up with forward dash V-Trigger activation:

The threat of your command grab forces opponents to guess left/right on wakeup. Dash forward crossing up to your V-Trigger tech catches people off guard.

Use these crafty methods to activate into empowered V-Trigger Quadriga for commanding the flow of matches!

Optimal Juggle and Enders

Now let‘s explore advanced juggle extensions and enders to maximize damage.

These require meticulous timing between ground bounces, air resets, and ending specials. But the sheer damage payoff is well worth labbing these out!

Pro player Punk showcases crushing corner carry ending in 550 damage. This sequence covers:

  • Jump in attack counter hit confirm
  • Air reset juggle with Down + HP
  • Air throw reset into Dimachaerus
  • Max charge Gladius as Ender

Use training mode to break this down step-by-step. Soon enough you‘ll intuit similar extensive juggle combos!

V-Trigger Activation Combos

Now let‘s integrate Marisa‘s V-Trigger Quadriga Rage for increased command grab damage.

Activating mid-combo then linking into V-Quadriga sets up frightening wakeup situations:

Here‘s the sequence by Nephew:

  • Jump in attack
  • st. MP, st. HP linker
  • Activate V-Trigger
  • Grab reset with V-Quadriga

The forward dash grab makes this sequence tricky to block on wakeup. React accordingly based on knockdown positioning.

Super and Critical Art Finish Combos

Finally, let‘s incorporate Marisa‘s cinematic Super and Critical Art moves. Saving meter for these satisfying finishers closes out rounds decisively.

EX Tackle into Super

EX Quadriga tackle enables easy links into Marisa‘s first Super move Goddess of the Hunt:

Notice how the EX Quadriga ground slides Necalli right next to Marisa, allowing the Super link.

Wall Splat into Critical Art

For max damage, land a wall splat using the corner Phalanx then cancel into Critical Art:

Summary:

  • Corner carry into wall with specials
  • Wall splat using Phalanx command grab
  • Cancel recovery straight into Critical Art

Saving your Critical Art for round-ending wall splat combos is extremely demoralizing!

Matchup Strategies

Now let‘s explore Marisa‘s optimal strategies against common character archetypes. Understanding these matchups improves your gameplan going into fights.

vs Rushdown

Against speedy in-your-face rushdown opponents like Laura, respect their pressure by blocking then Defensive Breaking at the right times. Neutral jump to avoid throws then punish predictable approaches with Heaven Smasher.

Key Moves:

  • Defensive Breaks
  • Neutral Jump + Punish
  • Heaven Smasher Armored Attacks

vs Zoners

Keep stationary zoners like Guile in check by using Gladius to smash projectiles. Buffer the punch input during gaps in his fireball patterns. Once in range, use Scutum defenses to safely inch closer. Heaven Smasher also tags keeping-away opponents.

Key Moves:

  • Gladius Smash Through projectiles
  • Use Scutum block to approach
  • Heaven Smasher anti-keepaway

vs Grapplers

Facing down fellow Grappler archetypes like Zangief relies on opportune neutral jumping because most of their offense revolves around terrifying throws. After jump-ins, use long range pokes into knockdown followed by Okizeme setups.

Key Moves:

  • Appropriate Neutral Jump timing
  • Far ranged pokes
  • Oki pressure after knockdowns

Commit these matchup strategies into muscle memory to outplay the entire SF6 roster with Marisa!

Final Tips on Mastering Marisa

To conclude, keep these core tips in mind to skillfully utilize Marisa to her maximum potential:

  • Her slow walk speed means dash blocking better approaches
  • Use specials like Gladius to plow through enemy fireballs
  • Time Heaven Smasher properly to armor through attacks
  • Delayed cr. HP is crucial for hit confirms into specials
  • End blockstrings in throws or gaps to catch Defensive Breaks
  • Learn Max Range punishes to catch whiffs
  • Strike/Throw is essential on Okizeme wakeup games

I hope this extensive guide equips you with all the knowledge to unleash deadly optimal combos with Street Fighter 6‘s Marisa! She takes dedication but ultimately pays off in the damage and stuns you‘ll be dishing out!

Let me know which combo is your favorite to land in actual matches!

Did you like this post?

Click on a star to rate it!

Average rating 0 / 5. Vote count: 0

No votes so far! Be the first to rate this post.