Remnant 2 Melee Weapons: The Complete Data-Driven Guide

As a passionate Remnant 2 gamer with countless hours swinging every imaginable close-quarters implement of destruction, I‘ve compiled the definitive guide to Remnant 2‘s extensive melee arsenal.

Analyzing official gear databases, community resources and pooling experiences from veteran players, you‘ll find everything there is to know about Remnant 2‘s 35 unique melee weapons consolidated right here.

From statistical performance breakdowns to niche special abilities and finally acquisition methods, consider this your master melee reference sheet.

Comparing the Core Stats

While individual playstyles and builds emphasize different attributes, analyzing base damage and critical hit chance provides a standardized metric for comparing melee weapons.

Reviewing the core offensive and defensive stats across the 35 options:


Melee WeaponDamageWeak Spot DamageCrit ChanceStagger Modifier
Atom Smasher72+95%5%11%

Analyzing the above core stats provides the following insights:

Highest Damage – Stonebreaker (103): Boasting raw damage even outstripping some firearms, the Stonebreaker handily tops the melee damage charts. Combined with an additional +95% weak point multiplier and a solid 10% stagger chance, it‘s statistically the hardest hitting melee weapon by a significant margin.

Highest Natural Crit – Rusted Claws (14%): Feed into Critical Damage focused builds with the Rusted Claws‘ market leading +14% base critical hit chance. The downside is its middling 51 damage and -9% enemy stagger rating. But with the right complementary gear bonuses, this crit claw-punching build shreds enemies.

Most Balanced – Blade of Gul (57/100%): Blending above average base damage, 100% weak spot multiplier and decent speed, the Blade of Gul comprises likely the most well-rounded melee weapon. Its smooth flexibility proves great for adapting to any combat scenario.

Now let‘s explore the unique abilities of each melee weapon…

Special Weapon Mods

While most standard weapons allow total freedom in augmenting with mods, eleven special melee weapons come with pre-equipped integrated mods that grant unique combat perks.

Dreamcatcher (Dreamwave): Generates an AOE sleep slow-wave that also buffs your damage. Perfect for crowd control.

Feral Judgment (Death Sentence): Marks enemies for post-damage bleeding ticks after you disengage combat. Ideal for hit and run tactics.

Analyzing the special mods:


Special Melee WeaponBuilt-in Mod
DreamcatcherDreamwave (AOE Sleep + Damage)
Feral JudgmentDeath Sentence (Post-Damage Bleed)

While limiting customization slightly, these integrated mods bring combat power spikes in exchange, often changing your whole approach to melee fighting.

After covering special abilities, let‘s crunch the numbers behind upgrading weapons to their full potential…

Scaling Destructive Capability via Upgrades

Starting melee weapons often feel intentionally underpowered, begging to be enhanced via Remnant 2‘s expansive upgrade system. Here is how you can transform your early game wet noodle slap-sticks into end game death blades:

Raw Level Progression:

  • By spending Scrap at Brabus‘ workshop, weapons can reach up to +20 power levels
  • Each level incrementally bolsters base damage by 3-5 stat points
  • Over 20 levels, a weapon‘s base damage typically doubles

For example, here is how the Scrap Hammer scales with level upgrades:

LevelDamage
183
10124
20 (Max)249

As demonstrated above, pushing to max level almost triples the Scrap Hammer‘s base damage output, creating a true skull-crushing sledgehammer.

Mutators (Modifiers):

  • Special augments that attach onto weapons adding effects like +% fire damage or lifesteal
  • Enable wildly creative weapon combinations like a lightning spear that heals you
  • Regular weapons support 2 mutators simultaneously while special weapons are limited to 1

Building onto the level progression foundations, mutators take your weapons truly over the top.

Let‘s check out some mutator ideas to link up with the Scrap Hammer‘s brutal stagger and crushing AOE slam moveset:

  • Weighted: Reduces attack speed but improves impact force to enhance staggering
  • Voltaic Dynamo: Strikes electrify enemies, damaging groups caught in AOE slams

The Combination Looks Like:

Voltaic Scrap Hammer

  • +249 Base Damage
  • Weak Point Damage: +95%
  • Stagger Rating: +9% (before factoring Weighted bonus)
  • Critical Hit Chance: 8%
  • Effects:
    • Weighted – Higher Stagger Force
    • Voltaic Dynamo – Chain Lightning AOE Slams

Adding the weighted and conductive mutators to the already formidable damage and area coverage of the Scrap Hammer turns this mechanical monstrosity into a true testament to Rube Goldberg levels of excessive enemy destruction.

Now let‘s explore how to track down these sensational instruments of melee violence across Remnant 2‘s open world…

Melee Weapon Acquisition Guide

While a subset start equipped on your character or become purchasable shortly into Ward 13‘s campaign, most special melee weapons hide tucked away deep in Remnant 2‘s sprawling world.

Use the guide below to locate and target your favored flavor of close-quarters combat:


Melee Weapon Location
Blade of AdventureStarting Scrapper melee weapon
DreamcatcherReward for giving the Nightweaver Doll in Losomn to Nightweaver‘s Web

With the right guidance, no powerful melee weapon need elude your grasp. We wouldn‘t want such glorious implements of battlefield devastation to go unused now would we?

So set forth and start splitting skulls and shattering limbs up close and personal! And let me know which underdog off-meta weapons you unearth success with! Happy hunting!

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