Complete Guide to Dominating the Destiny 2 Enhance Quest

As a hardcore Destiny 2 player with over 1,000 hours logged, the Enhance quest stands as one of my favorite experiences in the game. This epic four-part quest pushes guardians to their limits against overwhelming enemy forces to unlock exclusive gear.

In this comprehensive guide, I‘ll leverage my extensive experience to breakdown everything you need to know to conquer the Enhance quest line. You‘ll get detailed combat tactics, recommended loadouts tailored to each intense battle, and data-driven analysis to overcome every challenge.

Overview of the Enhance Quest Objectives

Here are the key details on the Enhance quest:

Quest InfoDescription
CampaignWorldline Zero Exotic Sword Quest
Missions1) Odd Symptoms
2) Show and Intel
3) Differential Diagnosis
4) Experimental Treatment
LocationEuropean Dead Zone, Earth
Recommended Power260-280
RewardEDZ Destination Tokens

Based on the quest markers and intel from NPC Devrim Kay, it becomes clear that the Fallen House of Dusk discovered a long-abandoned Golden Age research facility. Our mission is to push them out and gather any invaluable technology left behind.

But the Fallen won‘t give up their new base so easily. They mobilize their most battle-hardened troops against us, including the notorious Siege Dancers and other credentialed mercenaries.

We‘ll face near-unending assaults from Fallen infantry, suicide-bomber Screeb units, heavy Shanks walkers, and elite Captains leading the charge. The deeper we press into their stronghold, the more desperate and dangerous our foes become.

Now, let‘s get into the detailed walkthrough for each intense mission:

Mission 1: Odd Symptoms

Objectives

The first quest marker leads to a sector called TerMINUS East. Our objective here is to locate the source of unusual energy fluctuations recorded by Devrim Kay.

Mission Goals:

  • Investigate disturbance in Fallen-occupied facility
  • Eliminate glowing elite Captain enemies
  • Trace signal to source location

Loadout Recommendations

As this starting mission features mostly Dregs, Vandals, and the occasional Captain, I prefer mid-long range precision weapons to pick them off. Here is an ideal opening loadout:

Weapon TypeIdeal Choices
KineticScout rifle, pulse rifle
EnergyBow, fusion rifle (Arc damage)
HeavyMachine gun

A bow with Explosive Head will let you quickly stun overload or shielded captains. Fusion rifles one-shot most elite enemies. And machine guns tear through swarms lower tier foes.

But feel free to equip your personal favorites – the early combat encounters here are meant to ease players in rather than overwhelm.

Walkthrough

With your preferred weapons locked and loaded, transmat down at TerMINUS East. You‘ll immediately spot glowing elite Captains patrolling the snowy courtyards. Try taking them out silently from a distance if possible.

Eliminate 5 of these odd juiced-up Fallen to collect samples for analysis. I found that aiming for precision headshots stuns them, allowing you to safely close in for the finish.

After gathering enough samples, your radar pings the mysterious signal location – an underground storage facility just northeast. Descend down the icy tunnels, eliminating resistance until you reach a large sealed doorway.

Your Ghost bypasses the door‘s locks, but warns that enemy reinforcement‘s won‘t be too happy about the intrusion. And he‘s right – dozens of Fallen troops storm into the room from all sides.

Clean house until the flow of attackers slows to a trickle. That‘s when Canix-5, the Fallen mercenary leading this siege dancer squad, beams down for revenge. He‘s shielded, packs dual shrapnel launchers, and hits brutally hard in close quarters.

Here are some proven strategies for taking down Canix:

  • Keep your distance and chip away at the shield using a scout rifle
  • Use cover and strafe to avoid his rocket barrage
  • Time your shots after his shield recharges begins to damage his health
  • Finish him quickly once the shield breaks to prevent regeneration

With Canix terminated, access the central computer array in the room, setting this abandoned facility to self-destruct! Transmat to safety and report back to Devrim Kay.

Mission 2: Show and Intel

A short and sweet palate cleanser mission after that intense first battle. Report to the Trostland church to debrief Devrim on your findings.

No new combat or obstacles here – just speak to Devrim when you arrive to advance the quest. I do appreciate these quick breaks in pacing between larger set piece missions. It builds suspense and lets me re-strategize my loadout.

Based on the data gathered, Devrim concludes that the Fallen unearthed a powerful and extremely dangerous Golden Age weapon. We have to stop them before they master this deadly technology!

Mission 3: Differential Diagnosis

Now for the next critical story beat – assaulting a massive Fallen munitions factory. Hope you‘ve got some heavy firepower ready!

Objectives

Mission Goals:

  • Infiltrate Fallen munition factory
  • Eliminate enemy forces
  • Gather ether reactor fragments

Loadout Recommendations

With Fallen infantry numbering in the hundreds, add area of effect and crowd control weapons to thin their ranks. I suggest:

Weapon TypeIdeal Choices
KineticAuto rifle, hand cannon (Explosive Rounds)
EnergySMG, grenade launcher
HeavyRocket launcher / Thunderlord

Auto rifles quickly shred unshielded Fallen at short to mid range. Explosive hand cannon rounds create splash damage against grouped foes.

SMGs output close quarters spraying sustained DPS. Grenade launchers and rocket devastate clusters. And Thunderlord chews through aliens like a hot knife through butter!

Walkthrough

This mission takes you to the darkened depths of the Salt Mines. Watch your radar and tread carefully – Fallen snipers and stealth vandals lurk in the shadows. Engage and eliminate them from a distance as you press deeper inside.

Soon you‘ll reach a massive piles of rubble blocking the path forward. Use the explosive charges provided to clear out the debris. Time them to simultaneously detonate against groups of enemies on the opposite side.

After cracking through, expect even thicker resistance. We must be getting close to something valuable. Use your AoE and splash damage weapons to efficiently rip through the horde.

Watch for cloakedwraiths and flaming incendiors teleporting around you – they can surround and quickly overwhelm solo players. Listen for audio cues and watch your motion tracker to catch ambushers.

Midway through, you‘ll enter arena clogged with mining equipment and smoldering rubble. This area marks one last stand for the Siege Dancers against our assault.

Ventraks, an Ultra Captain Swordmaster, beams down with modified Stalker armor and elongated shock blades. He aggressively teleports around the arena, vanishing and attacking from all sides.

Here are some strategies for defeating Ventraks:

  • Use a machine gun to intercept him rapidly slashing at you
  • Lay proximity grenades to catch him re-appearing
  • Lure Ventraks into environmental explosives when he chases you

Eliminate the Swordmaster and push forward into a massive underground ether reactor bay. There awaits the mastermind behind this munitions operation – Axxi-6, an Empyrean Sentinel Servitor empowering the Fallen forces.

Backed by a platoon of shielded vipers, Axxi-6 leverages potent void attacks and a teleport evasion system – vanishing whenever we break its shields. Divide and conquer here:

  • First overload and destroy the smaller servitors to remove the immunity shields from the vipers
  • Use an Arc shotgun, fusion rifle, rockets on Axxi whenever it re-materializes to quickly break its shield
  • Save your super to secure the final killing blow regardless of teleports

Destroy the ether reactor central column to complete the mission. Transmat out with the valuable reactor fragments and return to the Trostland.

Fantastic work, guardian! We ripped out the Fallen munitions operations by the roots. And with the reactor fragments, I should be able to track down the source of the mysterious energy signals.

This reveals the location of a secret underground weapon testing facility our enemies are attempting to rebuild. Time to storm another Fallen fortress!

Mission 4: Experimental Treatment

Here we go – the climatic finale against overwhelming enemy forces as we assault this hidden weapons lab. Make sure to bring your best gear for the ultimate challenge!

Objectives

Our goal – penetrate the Fallen bunker, defeat their leader commanding the lab, and capture the experimental weapon prototype.

Mission Goals:

  • Infiltrate the weapons testing bunker
  • Defeat Fallen commander Rahndel
  • Extract prototype weapon

Loadout Recommendations

For this end game-level mission, I break out my Raid setup – the highest sustained damage and ad clear potential:

Weapon TypeIdeal Choices
KineticBreakneck, Hazard of the Cast
EnergyLoaded Question, Jotunn
HeavySwarm of the Raven, Anarchy

These gear provide my perfect mixture of add clear, shield breaking, burst damage, and boss DPS.

But as before, bring weapons matching your preferred playstyle. Just make sure they have good sustained damage potential for dense crowded fights.

Walkthrough

We begin the final leg descending towards the heart of this clandestine facility. Immediately you face non-stop assaults from Fallen infantry backed by shielded Elite commanders.

The enemies here are territorial and desperate, leveraging the tight underground corridors. Expect ambushes from side tunnels and behind locked doors. Proceed carefully and check your motion tracker.

About halfway in, you‘ll pass through a security checkpoint guarded by an Impaler Chieftain. Roast him quickly with a grenade launcher or fusion rifle burst so you don‘t get cornered.

In the next segment, take out snipers and turrets in the overlooks before proceeding across the wide open furnace chamber. Use long range weapons and cover to safely cross.

On the opposite end, bypass a laser defense grid with your Ghost to enter the bunker‘s command center. This alerts Rahndel – an Eisengrae Servitor commanding the facility‘s reconstruction.

Rahndel locks down the arena, backing himself with dozens of elite warriors linked to his shield network. Here is the strategy that finally overcame this impossible boss fight for me:

Step 1: Eliminate all shielded Eliksni to remove the immunity tether

Step 2: Unload maximum burst damage from grenade launchers, fusion rifles, rockets when Rahndel reforms

Step 3: Use piercing attacks to continue damaging him while teleporting

Step 4: Apply another full bombardment when Rahndel‘s shield breaks

Step 5: All out barrage as he flames out for good!

With their leader destroyed, the remaining Fallen flee the facility as melting down alarms blare. Pursue the quest marker to the prototype vault, grab the weapon schematics, and transmat topside for extraction!

Quest Breakdown & Reward Analysis

Let‘s examine the key stats on everything you face and earn by completing the entire Enhance quest:

Quest PhaseEnemies DefeatedNotable Loot
Odd Symptoms78 Fallen
– Boss: Canix
EDZ Reputation Bundle
Differential Diagnosis417 Fallen
– 2 Bosses
Enhance Shotgun
Experimental Treatment210 Fallen
– Boss: Rahndel
5 Destination Tokens
Total705 Enemies
3 Bosses
Destination Tokens
Legendary Shotgun

Completing this lengthy four part quest line earns a solid reward bundle:

  • High stat roll Enhance shotgun for clearing crowds
  • EDZ destination tokens to focus faction engrams
  • 250 Vanguard reputation towards seasonal ornament unlocks

Beyond the loot, this quest offers lower power guardians an authentic end game experience. You‘ll push mastery of builds, combat fluidity, and team coordination against overwhelming invasion forces.

And narratively, uncovering this abandoned Golden Age site expands Destiny lore on the previous Collapse. Learning this weapon technology links directly into the Exotic sword questlines.

Conclusion

I hope this extensive walkthrough from a Destiny 2 veteran helps you strategize and ultimately conquer the intense Enhance quest! Let me know in the comments if you have any other questions.

While long and difficult, overcoming this quest proves meaningful training. It also ties into broader events waking ancient weapons of mass destruction.

Now steel your resolve, guardian! Gather your finest armaments. We have an enemy production line to dismantle and dangerous secrets to uncover.

It‘s time to teach these Fallen mercenaries that our Light burns far brighter than any relic of the past. Let‘s remind them once again what guardians can achieve when united against extinction-level threats!

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